How do we create interactive technology centered around people and society at large? This course is a survey of the field of Human-Computer Interaction (HCI). Lectures, readings, and precept discussions cover foundational theories as well as topics in HCI. We focus on two core areas of interactive computing (e.g., input/output, ubiquitous computing) and social computing (e.g., collaboration, social media), and span a breadth of domains, such as AI+HCI, AR/VR, design tools, and accessibility. Put your learnings into practice, with a semester-long group project, by either studying how people think or by designing a novel technological system.
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