Global Arc

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You can now simultaneously browse international opportunities and on-campus courses; the goal is to plan coursework — before and/or after your trip — that will deepen your experiences abroad.

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Register for on-campus classes through TigerHub, and apply for international experiences using Princeton’s Global Programs System.

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Subject

Displaying 3861 - 3870 of 4003
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Graphic Design
This studio course will introduce students to the essential aspects and skills of graphic design, and will analyze and discuss the increasingly vital role that non-verbal, graphic information plays in all areas of professional life, from fine art and book design to social networking and the Internet. Students in the course will explore visual organization through a series of focused, interrelated assignments dealing with composition, page layout, type design, and image. Hands on production will include an array of do-it-yourself printing and distribution technologies, from letterpress and mimeograph to photocopying and websites.
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Graphic Design: Typography
This studio course introduces students to graphic design with a particular emphasis on typography. Students learn typographic history through lectures that highlight major shifts in print technologies and through their engagement in studio design projects. Class readings provide the raw material for hot metal typesetting in the letterpress print shop, photo-typesetting in the mechanical paste-up studio, and state of the art typesetting and design software in the digital computer lab. Overall, the workshop synthesizes hands-on graphic design skills with aesthetic awareness and a critical vocabulary.
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Graphic Design: Visual Form
This course introduces students to techniques for decoding and creating graphic messages in a variety of media, and delves into issues related to visual literacy through the hands-on making and analysis of graphic form. Graphic design relies on mastering the subtle manipulation of abstract shapes and developing sensitivity to the relationships between them. Students are exposed to graphics from the late 19th-century to the present in slide lectures. Studio assignments and group critique will foster an individual ability to realize sophisticated forms and motivate these towards carrying specific meanings.
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Graphic Design: Circulation
The practice of graphic design relies on the existence of networks for distributing multiple copies of identical things. Students in this course will consider the ways in which a graphic design object's characteristics are affected by its ability to be copied and shared, and by the environment in which it is intended to circulate. Through hands-on design projects, readings, and discussions, students will delve into different material forms of distribution - the public newspaper, the community newsletter, the course packet, the PDF - and investigate the particular attributes of each.
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Graphic Design: Image
This course engages students in the decoding of and formal experimentation with the image as a two-dimensional surface. Students take a hands on approach to formal experimentation through an array of modes and technologies including the photocopier, the computer, the camera, letterpress and silkscreen printing to address the most basic principles of design, such as visual metaphor, composition, hierarchy, and scale. Studio assignments and group critique will foster an individual ability to realize sophisticated images and motivate these towards carrying specific meanings.
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Art for Everyone
This studio class will address the increasing social pressure on art to become more widely distributed, immediately accessible, and democratically produced. For the past fifty years, expanding definitions of what art might be fueled by a greater emphasis on active audience participation have encouraged an atmosphere in which anyone can claim to be an artist. Through studio work in a wide range of graphic and digital media, supported by readings and discussions, this class will take a hands-on approach to the question of whether art by everyone for everyone constitutes a dreamed-of utopia, a universal banality, or a cultural nightmare.
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Digital Animation
This studio production class will engage in a variety of timed-based collage, composition, visualization, and storytelling techniques. Enrolled students will be taught the fundamental techniques of 2D animation production, acquire a working knowledge of digital animation software, utilize the basic technologies of audiovisual recording, editing, and composition, and explore the connective space between sound, image, and motion possible in animated film. In-class critiques, workshops, screenings, and discussions will relate student work to the history and practice of animation and to other media, art, and design forms.
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Sculpture I
A studio introduction to sculpture, particularly the study of form, space, and the influence of a wide variety of materials and processes on the visual properties of sculpture. Students will develop an understanding of contemporary sculpture and a basic technical facility in a variety of materials and processes. Two studio classes, five hours per week.
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Sculpture I
A studio introduction to sculpture, particularly the study of form, space, and the influence of a wide variety of materials and processes on the visual properties of sculpture. Students will develop an understanding of contemporary sculpture and a basic technical facility in a variety of materials and processes. Two studio classes, five hours per week.
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360 Degrees With 7 Storytellers
Through a series of screenings, we will analyze the narrative structure and grammar of films' visuals to spur on an in-depth understanding of story, character, style and theme. The study of the language of cinema will be contextualized in the work of seven visionary storytellers: Akira Kurosawa, Stanley Kubrick, Jane Campion, Ana Lily Amirpour, Satyajit Ray, Andrei Tarkovsky and Krzysztof Kielslowski